List of Important Spotter Rules in Stratego Board Game

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Stratego takes you to a battleground where you meet your opponent for an encounter that decides the fate of your army! However, the tactics of this board game involve more than just taking your opponent’s pieces. You can create openings, attack the King and turn the enemy’s forces against them too!

Today, we are going to share some essential spotters rules in Stratego board games! These rules will surely help you set up your game.

But before we hop on the rules, let’s quickly have a look at the game and the spotter!

About Stratego Board Game

It is a Hardcore strategy game for the battle of wits. Meet your opponent on a 10×10 board. You both have 40 pieces, but that’s all you know about what they have. You decide how to attack or defend by using your ranks and capturing theirs.

Approaching your opponent’s flag, you assure yourself this is the battle you have been hoping for. You are ready to prove your cunning and courage. The world of Stratego is an exciting land where frontline battles, sneaky attacks, and intelligent defenses all compete to overthrow your opponent’s flag. You never know what will happen next as you battle your way to victory.

About Spotter

Spotting is also known as “mating.” When you mate an opponent’s piece, you make it disappear from the board. Swiping a bit from your opponent is fun, but spotting feels even better!

You see a bunch of squares, and you want to capture their pieces. A king is worth 1 point, a queen 2 points, a knight 3 points, and so on. To capture the detail, tap it. If you guess the rank correctly, you take the enemy piece, but the thought wins stay on that square. Guess wrong, and your opponent will retain their work, and your turn ends.

 Important Rules of Spotter

  • Only one piece can be moved per turn, either forwards, backward, or sideways but never diagonally.
  • Pieces can not jump the occupied square.
  • The Crater areas in the center of the board contain no squares; pieces must move around these areas, never through or over them.
  • If a piece has been moved to a square and removes his hand, it can not be restored to the original position.
  • Pieces can not be moved backward and forward between the two squares in three latest consecutive terms.
  • The flags and Bombs can not move.
  • If your piece’s rank is higher than your opponent’s piece, calling out your piece’s rank. Your winning piece now occupies that square.
  • If your piece’s rank is lower than your opponent’s, you lose the attack, and if the piece got caught. Your opponent’s piece now occupies that square.
  • If your piece’s rank matches the rank of your opponent’s, and both pieces are captured.
  • Only a miner can attack and remove a bomb.
  • Bombs are unmovable pieces that blow up any attacking piece except for miners. Each player gets six bombs, and at least 2 or 3 of them are usually used to defend the flag.
  • The piece with the lower rank is captured and is being removed from the board. If your piece is the remaining and winning piece, it moves into space formerly occupied by the defendant.
  • When pieces of the same rank battle, both pieces are removed from the match.
  • If the spotter is caught at the center, the pieces will move up and down instead of left and right. If any other color sees the spotter, he must return to his starting point. The spotting rules for flags as well as bombs remain unchanged.
  • As a spotter, you may guess the rank of your opponent’s piece. Your opponent must reveal their piece’s position to you. If your guess is correct, that piece is captured.
  • The spotter has two different jobs. He can spot the enemy for his team, and he can also shoot the enemies. He can use his gun just like any other person would use it.
  • The first player to attack an opponent’s flag captures it and then wins the match.

Wrapping Up!

The “Spotter” is one of the most exciting elements of our game. A Spotter may attempt to attack and capture any piece on the board by guessing its rank. Be sure to tell your opponent that you are “Spotting” the amount you want to capture, then assume its position. Your opponent will reveal the piece’s rank. If your guess is correct, that piece is captured!


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